Minimum qualifications:
- Bachelor's degree in Computer Science or a related technical field, or equivalent practical experience.
- 5 years of experience with graphics development in C++.
Preferred qualifications:
- Experience designing and implementing 3D user experiences.
- Development experience with game engines (e.g., Unity or Unreal).
- Proficiency in embedded or mobile development.
- Applied 3D math and graphics expertise.
About the job:
Google's software developers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for software developers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software developer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our software developers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.
For decades, the computing revolution has reshaped our world driven by
breakthroughs in compute, connectivity, mobile, and now, AI. Google's XR
team is at the forefront of the next major leap – the convergence of AI and
XR. This is more than just new devices – it's about reimagining how we
interact with the world around us. We're building a future where
lightweight XR devices like smart glasses and headsets pair with helpful AI
to augment human intelligence, offering personalized, conversational, and
contextually aware experiences.
US: $174000 - $252000 (USD) + 15% bonus target + equity + benefits
Canada: $182000 - $186000 (CAD) + 15% bonus target + equity + benefits
Learn more about benefits at Google.
Responsibilities:
- Innovate and improve on foundational system 3D interfaces and interactions for a range of XR devices with different capabilities.
- Optimize complex rendering and windowing systems to deliver a smooth and responsive experience when interacting with core application navigation, input feedback, and other system UI experiences.
- Improve the overall architecture for 3D window management in Android and on lightweight embedded operating systems to ensure flexibility degradation of system features across devices with a range of rendering and processing capabilities.
- Advocate and build new tools, workflows, and best practices that accelerate the team's end-to-end iteration cycle, enabling rapid experimentation and a higher quality final product.
Learn more about this Employer on their Career Site
